Who am I?
I'm a Market Research Manager in iTunes at Apple. Before that, I co-founded a teddy bear company called FanZanimal. Before that I went to Harvard Business School. Before that I worked for Bain & Company. Before that I went to Brown University and played lacrosse. Before that I went to Milton Academy. Before that I went to Meadowbrook. Before that I had nothing to do but root for the Red Sox.
 
See also: AlexBain.com, Twitter, Goodreads, Flickr, Vimeo, Last.fm, TripIt, Facebook, LinkedIn, Furio, My “favs”, & email
David Cole’s post today (via Meaghan) is incredibly clever. And not just because he mentions me in the middle.
I love his points, and I think both web content producers and game designers can learn a lot from this simple, effective, thought-provoking piece.
I’m late on this, but I loved the format this is written in. It was so satisfying to click away at the sections. It also felt less sequential than ordinary writing, in a good way. I enjoyed the freedom of feeling like I could read almost any section next without losing context. I’d have no idea how to organize a page like this, but it seems like a tool you could easily build into any blogging platform.
The other point he makes:
Limited run blogs are another rare for mat. It’s counter to professional blogging culture to let go of an audience but television has demonstrated how engaging a finale can be.
…is a brilliant insight, and a reminder that this medium is still young. My film-major buddy, Hurwitz, told me one time about how movie making technology existed for years before people settled on the standard of making two hours narratives.
I’d like to see “choose your own adventure” writing. I’d like to see scattered thoughts on a page with checkboxes. I’d like to see blogs that end. Twitter was the last big innovation in the space to catch fire, but this was a fun reminder that the evolution will continue.
I’m late on this, but I loved the format this...written in. It was so satisfying to click...
This blog post brings up a lot of interesting points. I’m starting to notice more usability related ideas now that I’m...
clever, is how I’d describe Cole’s incorporation of...insights into the page design...
Really interesting article / presentation.
Interesting article, sent to
an excellent piece and one of those rare instances where content, layout and technology are inseparable, which...
middle. I love his points, and I think both web content producers and game designers can learn a lot from this simple,...
As meaghano just posted, “David...AWESOME.” This has me thinking a lot about things, and...
I passed right over this beautiful, interactive, thoughtfully considered blog post, titled Metagames and Containers,...
I love this concept. I have often found myself obsessed with truly meaningless games because of
agreed. you all should go read this, it was pretty awesome.
Amazing! Brain, why don’t you think like this?
©2010. Postage by Greg Cooper. Icons by P.J. Onori. Thanks to Jamie Cassidy & Panic.
*Unlikely to find your lost post using this but you can try...
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